Class Overview | Class Passives & Secondary Skill | Specializations | Title System | Common Builds | Additional Lore | Notable Characters | Example Character

PitFighter Trimmed.jpg
The life of a pit fighter is often extremely short, depending on the venue. Whether choosing to fight for the chance of glory, riches, and fame, or forced to fight as a slave, prisoner, or indentured servant, a Pit-Fighter most often gives their life for the entertainment of others. For those with the right combination of strength, skill, and luck, there can be life beyond the fighting pits. Some will go on to win their freedom while others become wealthy prize fighters, but more likely a Pit-Fighter will obtain employment outside the pits as hired muscle or enforcers. Even when a Pit-Fighter finds themselves to be the master of their own destiny, a true Pit-Fighter will discover that something within them is inexplicably drawn to the thrill of combat.

Pit-Fighting is a hazardous profession; however, it teaches a brutal yet simple principle: victory at any cost. When life and death are on the line, honor and virtue are cumbersome, only victory has any real value. But Pit-Fighters are not necessarily mindless brutes. They often begin battle in a state of heightened focus, quickly studying their opponent and sizing up their strengths and weaknesses. They will attempt to wear their opponent down, using every weapon at their disposal, all the while building up momentum. Then when the time is right, or when their focus is shattered by an untimely wound from their opponent, they will unleash their fury and mercilessly cut down their foe.

Fighting for sport is commonly perceived to be an uncivilized activity and so it is among the more barbaric cultures that most Pit-Fighters will be found. But amidst the seemingly uncivilized practice of Pit-Fighting, there is a proclivity for close quarters combat. In the right context, this style of combat can be highly effective outside of the fighting pits. While certainly of no use among rank-and-file troops, some armies have been known to train elite forces after the style of Pit-Fighters for specialist close-quarters operations such as boarding enemy vessels at sea. No matter the reason, anyone finding themselves facing off against a Pit-Fighter in a confined space likely has mere moments left to live.

Class Overview

Typical Roles: Melee Damage
Damage Types: Physical
Class Mechanic: Fury and Focus
Available Races: Wild Elf, Human, Half-Elf, Orc, Half-Orc, Minotaur
Initial Gold: varies by race from 80.8 to 127.5

During Character Creation you may choose to use the Default Stat Line, before racial modifiers, instead of rolling for stats, or if after rolling ten sets of stats you don't like the results

Natural Armor Proficiency: Cloth, Leather
Trainable Armor Proficiency: Mail, Plate
Natural Weapon Proficiency: Knives, Swords, Bludgeons, Axes, Hand Weapons, Polearms, Staves
Trainable Weapon Proficiency: Swords (2-Handed), Bludgeons (2-Handed), Axes (2-Handed), Whips

See Armor and Weapons pages for details. When using a weapon that your class is not proficient with, see Combat Penalties

Class Passives & Secondary Skill

Class Passive: Challenge
Class Synergy: Foul Temper
Class Secondary Skill: Dual Wield, Brawler, or Warcry

Level Ups

Pit-Fighters use the following chart for leveling up:

  1. Re-calculate Fury Max each level
  2. New fury abilities require training unless they are upgrades (i.e. Berserker Strike -> Improved Berserker Strike), see Learning New Fury Abilities for details
  3. New focus abilities require training unless they are upgrades (i.e. Rank1 Heart Punch -> Rank2 Heart Punch), see Learning New Focus Abilities for details


Specializations are recommended for advanced players only, and are accomplished through the Secondary Skill system (see Specialist Skills). Pit-Fighters may choose to specialize their skills in up to one weapon use and/or one combat styles.
  • Max one Weapon Specialist skill (choose from: Knives, Swords, Bludgeons, Axes, Hand Weapons, Polearms, Staves, Whips)
  • Max one Combat Specialist skill (choose from: Freehand, Great Weapon, Paired Weapon, Freestyle, Peltast, Warder, Mounted, Pugilist, Physical Defense)

Title System


The standard Renown based title ups for Pit-Fighters are as follows:

When gaining weapon and/or armor proficiencies from titles a character must still receive training before equipping those weapons and/or armor. A proficiency unlocked from a title-up simply opens up the ability to receive the training.

Common Builds

coming soon...

Additional Lore

coming soon...

Notable Characters

coming soon...

Example Character

Hoz Pitborn, a level 4 Half-Orc Pit-Fighter with a high critical hit, 2-handed weapon, high fury generation melee damage build

Note: this example character sheet does not include any updates from 2015 on